A Track in Your Room
The circuit hangs in the space around you. Lean in, look down the straight, watch the pack go past.

The wireframe anti-gravity racer, out of the screen and into your room. The track, the ships and the shock rings are drawn as glowing vector lines in the space around you.
// What is SHOCKWAVE XR
SHOCKWAVE XR is the same game as SHOCKWAVE for the Vectrex, the same code, the same circuits, rebuilt for mixed reality headsets. You still see your room. The race happens in it.
The circuit hangs in the space around you. Lean in, look down the straight, watch the pack go past.
Every line has a bright core and a soft halo, the way a vector monitor draws. Team colours for every ship.
Exhaust, trails, sparks and shock rings, and speed streaks rushing past in real metres around you.
Finish, enter your three letters, see where you stand. Ten rows, kept even when the power goes off.
Its own soundtrack for the menu and the races, timed to the start lights.
Apple Vision Pro, Magic Leap 2 and Android XR run the same game and look the same. Meta VR Glasses are next.
// Headsets
// Controls
No controller at all: make a fist with your left hand to thrust, and roll your right hand to steer.
On Magic Leap 2 the controller is the ship: roll it to steer, squeeze to go.
Have a Magic Leap 2? Race the first level in your room. The zip has the app, the game data and the music, plus an installer for macOS and Windows. You need the headset in developer mode and adb; the README says how.
Download for Magic Leap 2 (ZIP, 37 MB) → Developer Preview Build. Beta, so expect rough edges.// Stay in the loop
SHOCKWAVE XR is still in development. Leave your details and I'll email you when it's ready to race.